Ormscar

Ormscar is a gray, rocky land of endless hills,
sarthen (sheep) herds, rock-faces and quarries,
miners and forgelords (smiths). This windswept
land is home to hardy, independent folk who are
generally gruff and unwelcoming—much like the
land in which they live. Ormscar is lightly ruled by
the Lord Imperial from the fortress city, Dauntcastle,
supposedly built over the ruins of an ancient keep
said to crawl with fell magic, speaking skulls, and a
hidden pool that can resurrect the dead.
The current Lord Imperial, Imdurr “Longaxe”
Toroth, is an Ironar dwarf (hailing from Ironfell,
the dwarven realm below Ormscar). He is an
unpopular, greedy ruler who thinks of little but
accumulating more wealth. Toroth is the sort who
would slay a trader for his money, if he could get
away with it. As smart as he is greedy, he does not
tax his people since the trade-coin flowing into
Ormscar is enough to make the realm wealthy.
Toroth’s greed makes him paranoid—with good
reason. Were he to do anything rash, the usual
trader-merchants might well shun Ormscar for a
decade or two, leaving the dwarves of Ironfell little
choice but to quickly and forcefully replace Toroth
with someone more suited to rule. He knows his
rule extends only as far as his Imperial Guard and
pays them well to keep him safe. This may well
become his fatal mistake, as all men can be bought
for the right price.

The Lands of Castlemourn

Ormscar

Castlemourn JimWayne