Ironfell

While you will not find it on any map of Mournra,
Ironfell is perhaps one of the largest realms in all
of Castlemourn. This surprisingly civilized dwarfrealm
of linked mines and caverns stretches for
miles beneath Ormscar. After the Fall, which I’m
told caused the collapse of great regions of the
complex, the realm was splintered, and the great
dwarven Houses fought fiercely for control of the
caverns and resources. This strife led to the near
complete destruction of several dwarven Houses
(Haurhammer, Jorlorth, and Maurold). Now the
realm is ruled by a governing council in Forgedeep
composed of representatives from each of the major
Houses (Arrandur, Bellowforge, Farront, Gelkorl,
Kadaunth, Stonehammer, Toroth, and Yarraun). The
council demands the Houses attempt diplomacy
first, and if that fails they must use champions to
settle disputes.
Though many old resentments, rivalries, and
intrigues still simmer beneath the surface, the
surviving artifact badges of the three shattered
Houses serve as grim reminders of the cost of open
House-strife. A handful of Haurhammers, Jorlorths,
and Maurolds may still wanderer the great caverns
of Ironfell, but their Houses are gone forever.
Why do I know so much about a subterranean
dwarf-realm? The Ironar dwarves are master smiths,
crafting much of the armor, weaponry, metal tools,
and cookware seen throughout Castlemourn. The
plumes of its great forges can be seen rising from
the slopes of Mounts Glath and Urbarr on the
sekhovynd edge of the Haeldar.
The Ironar trade primarily with Ormscar, or
merchant-traders who stop over there, and keep
a close eye on the political situation above them.
It would be crippling to Ironfell’s economy if
something in Ormscar forced the merchant-traders
who frequent the realm to go elsewhere.

Ironfell

Castlemourn JimWayne