Haunt of Eagles

Running from Sparruk in the sarrind to Khalandorn
in the sekhovynd, a knife-edged ridge (riddled
with caverns and clefts) forms the western border
of Khalandorn. The Haunt of Eagles is so high
and rocky that only flying creatures—primarily
eagles and vultures—can live there in comfort. The
caverns house a great variety of monsters, known
and unknown; so many that even the golaunt have
never been able to establish a permanent presence
there.
While foot trails and animal tracks criss-cross the
ridge, there is only one truly viable pass through
the Haunt for anything larger than a single pack
animal. Located at the sekhovynd end of the ridge,
the pass is guarded by the fortified Khalandornar
city of Great Sword.
This town is filled with optimistic prospectors
from all over Castlemourn who come in search of
two things: the treasures of Arhdahkaun and the
precious gems found in occasional fistfuls within
the veins of soft rock in the caves that fissure the
southern end of the Haunt. As a frontier tradetown,
Great Sword is prone to drunken rowdiness
and disorder. To protect the valued trade route
and maintain order, Great Sword is ruled by a
Knight-Governor of Khalandorn who oversees
city law enforcement and the knight patrols of the
nearby trade way. This rough-and-tumble outpost
has become a proving ground for young, reckless
Knights of the Realm of the Flame.

Haunt of Eagles

Castlemourn JimWayne